Harvesting

Harvesting point drops by zone. Chance shows the per-swing probability of obtaining each item. Tool: Sickle.

Harvesting lets you gather herbs, fibers, and plant materials from designated harvesting points in open fields and grasslands. Equip a Sickle and target a harvesting point (a patch of tall grass or flowers) to swing at it. Each swing has a chance to break the sickle, and each point disappears after a set number of successful swings. Harvesting points respawn on a timer. The grasses, cotton, and ingredients obtained are used in Clothcraft, Cooking, and Alchemy.

Giddeus 11 items
West Sarutabaruta 11 items
Bhaflau Thickets 10 items
Wajaom Woodlands 10 items
West Sarutabaruta S 9 items
Yhoator Jungle 7 items
Yuhtunga Jungle 7 items
Grauberg S 5 items